Friday, October 1, 2010

Taliban Changed to Opposing Forces in EA’s Medal of Honor

Following the controversy surrounding the use of the name Taliban in publisher EA and developer Danger Close’s upcoming first-person shooter, Medal of Honor, Executive Producer Greg Goodrich posted on the Medal of Honor blog about an upcoming change to the game’s multiplayer component.

“...we have also received feedback from friends and families of fallen soldiers who have expressed concern over the inclusion of the Taliban in the multiplayer portion of our game. This is a very important voice to the
Medal of Honor team. This is a voice that has earned the right to be listened to. It is a voice that we care deeply about. Because of this, and because the heartbeat of Medal of Honor has always resided in the reverence for American and Allied soldiers, we have decided to rename the opposing team in Medal of Honor multiplayer from Taliban to Opposing Force.”

So after only a month of EA defending the decisions to include Taliban in the game’s multiplayer, saying that when kids play cops and robbers, someone has to be the cop, and someone has to be the robber, EA decidedly buckled to the pressures and renamed it to Opposing Forces. This doesn’t change anything in terms of gameplay, players will still be able to play as each side in multiplayer and the game will still look the same.

In early September, it was reported that the commanding General of the Army and Air Force Exchange Services decided to have Medal of Honor pulled from GameStops on US military bases worldwide, due to “well-documented reports of depictions of Taliban fighters engaging American troops,” in the game. It is currently unknown if this decision will remain or not, due to opposing force change being implemented.

I’m a little disappointed in EA. I was glad that they were sticking with their guns and going using the name Taliban despite who or what groups may be offended. I don’t want to call into question our freedom do whatever we want, or say whatever we ant, but it seems ironic for a game to effectively censor itself when the game’s essence is about fighting for freedom.

Thursday, September 30, 2010

Beyond Good & Evil HD Coming to PSN and XBLA in 2011


Ubisoft announced today they are in the process of remastering the Michel Ancel adventure game Beyond Good & Evil. The game originally was released in 2003 on Gamecube, Xbox, PlayStation 2, and PC. The remaster, titled Beyond Good & Evil HD, is tentatively scheduled for a 2011 release as a downloadable game on the PlayStation Network and Xbox Live Arcade. Ubisoft said the new version will run at 1080p resolution and feature updated character models, high-res textures, and a remastered soundtrack, along with the inclusion of Trophies and Achievements.

Beyond Good & Evil was well received when it was originally released, garnering critical acclaim and awards. However, it was not a commercial success. It was released in time for the 2003 holiday season but quickly saw its price cut due to poor sales. Ubisoft did not put much marketing behind the game, and its odd premise didn’t lend itself to heavy advertising.


I’ve never played Beyond Good & Evil, but I’ve heard from many that it is one of their top games of all time, and that it stands shoulder-to-shoulder next other great games like Psychonauts, so now might be a great time to play. Gameplay is decribed as Zelda-ish during the Zelda 64 age. It currently is available on Steam for PC and playable in higher resolutions but I’ve heard controls are wonky, not customizable, and that it feels like a clumsy port.


During the Ubidays 2008 conference it was announced that work begun on Beyond Good & Evil 2. Although currently in development, there is no word on when it will be released. No news about a release date after more than 2 years of development lends itself to vaporware, but we all saw how that turned out with Duke Nukem Forever.

Wednesday, September 29, 2010

Oh no, Politics


Hello fall, oh what’s that? You brought your sister summer with you? Oh goodie.

Let me first get a couple of updates out of the way. The NO News has shut down. So instead of an external site, I’ll be posting and updating on New Sanctuary. What you can expect is daily posts through-out the week, including new articles, editorials, and short interest pieces. You’ll see an expansion of what is currently being posted and I hope you enjoy it .

Wednesday, September 1, 2010

That's a Good Look


In my previous post, I said I wanted to try to keep updates coming out every two weeks. I can see how well that went. I’m still going to shoot for that goal, but also insert short posts in between. I realize that not every post needs to be 700-1000 words. Sometimes ideas only need to be planted and left alone to grow, rather than being groomed. With that being said, today’s post will be more of a longer one, but its something shakes my ideas on what gameplay can be.


Wednesday, July 28, 2010

Comic-Con Rampage

I know I promised to have this up by the end of last weekend at the latest but with all the Comic-Con news I got a little wrapped up in other things. So instead you get a mid-week update.

Sunday, July 11, 2010

This Post has Nothing to do with Real ID

I meant to post this last weekend, but I got busy with family and celebrations, so this will go up today. First things first, I've made a new schedule for when you can expect new blog posts. The goal is to have a new entry every two weeks. This will not only allow for extra time I there happens to be a week or so where nothing of note happens, but will also give me extra time to formulate a educated exposition should a topic arise.


Monday, June 14, 2010

Mass Effect 2 Review

I originally wrote this in April for a chance to go to E3, but seeing as today is Monday and E3 festivities already kicked off starting last night, that didn't happen. However, I may get a chance to do something even more exclusive and once I get more information I'll share

Mass Effect 2 Review

Developer: Bioware

Publisher: Electronic Arts

Genre: Role-Playing Game

ESRB Rating: M for Mature

Platforms: Xbox 360, PC


Mass Effect was one of the decade’s best science fiction games. It combined RPG elements found in classic Bioware games like Baldur’s Gate with an epic space opera setting that created a galaxy of its own. Mass Effect 2 takes all the best parts of the first game and improves on the rest, taking the criticism and feedback and turning into a game that feels right and personal.


Monday, June 7, 2010

Star Wars In Concert

Last week on Sunday, I went to Star Wars In Concert at the Citizens Business Bank Arena in Ontario, CA. I got the tickets a week previous to that for my birthday, three tickets in total so it was my dad, mom, and I.


Friday, May 21, 2010

This Is Why We Can’t Have Nice Things

I’ve been on a mission the last couple months to play some of the great games that I’ve missed. Either by reason of just not bothering or not having time, these were games that received great scores and reviews. Some were even Game of the Year. Sadly, I’m reminded why I skipped several of these games; they are all too short.
I created a list a while back of great games I had missed that I wanted to catch up and play. Some of these included
games I talked about last time (Mass Effect 1 & 2, Fallout 3) but some were critically acclaimed games. The rest included Batman: Arkham Asylum, Bioshock 2, and Splinter Cell: Conviction. I also have not played Assassin’s Creed 1 or 2, but I haven’t felt inclined to play an open world collect-stuff game.

Monday, May 3, 2010

RPGs and Los Links

I haven't updated in a while. In part that's because I've been busy with other projects (including one that I will be able to talk about hopefully in a week here). The other part was because I've been trying to find topics to write about. I don't really feel like I should write about just anything on here, and that if I bring something up, I should have something significant to say about it, so it’s not as easy to find topics as you would think.