Showing posts with label xbla. Show all posts
Showing posts with label xbla. Show all posts

Friday, August 12, 2011

Counter-Strike: Global Offensive a go for 2012

Nearly seven years after the release of Counter-Strike: Source, Valve is once again returning to one of the most popular online action games in the world. In a press release, Valve announced Counter-Strike: Global Offensive, a downloadable game for the PlayStation Network, Xbox Live Aracde, and Steam.

Being slated for release in early 2012, the game will contain new maps, characters, and weapons and updated versions of classic Counter-Strike maps like de_dust. New gameplay modes are also being introduced along with matchmaking, leaderboards, and other features found in modern FPS games.

ESEA News has a hand-on write up about Counter-Srike: Global Offensive where they discuss some of the new features. “While old guns are being tweaked and re-evaluated, a few new weapons were added, including a new heavy machine gun rifle, new pistols, and a new shotgun, but I think the biggest addition was with the equipment. They added molotov cocktails, an expensive $850 item, which can be used to slow down opponents and re-route opponents through AOE damage.”

Being coined CS: GO, Counter-Strike: Global Offensive will be co-developed by Valve and Hidden Path Entertainment, who developed Defense Grid and helped with Counter-Strike: Source. Rather than simply build on the current version of Counter-Strike: Source, the game is being built on an updated version of Valve’s Source Engine.

Counter-Strike: Global Offensive will be playable at this year’s Penny Arcade Expo in Seattle and at Eurogamer Expo in London.

Monday, May 16, 2011

Batman with Guns, Gotham City Imposters Coming Soon

During a Warner Bros. Interactive pre-E3 event as part of judge’s week in Los Angeles, a new downloadable Batman was revealed titled Gotham City Imposters.

Thursday, September 30, 2010

Beyond Good & Evil HD Coming to PSN and XBLA in 2011


Ubisoft announced today they are in the process of remastering the Michel Ancel adventure game Beyond Good & Evil. The game originally was released in 2003 on Gamecube, Xbox, PlayStation 2, and PC. The remaster, titled Beyond Good & Evil HD, is tentatively scheduled for a 2011 release as a downloadable game on the PlayStation Network and Xbox Live Arcade. Ubisoft said the new version will run at 1080p resolution and feature updated character models, high-res textures, and a remastered soundtrack, along with the inclusion of Trophies and Achievements.

Beyond Good & Evil was well received when it was originally released, garnering critical acclaim and awards. However, it was not a commercial success. It was released in time for the 2003 holiday season but quickly saw its price cut due to poor sales. Ubisoft did not put much marketing behind the game, and its odd premise didn’t lend itself to heavy advertising.


I’ve never played Beyond Good & Evil, but I’ve heard from many that it is one of their top games of all time, and that it stands shoulder-to-shoulder next other great games like Psychonauts, so now might be a great time to play. Gameplay is decribed as Zelda-ish during the Zelda 64 age. It currently is available on Steam for PC and playable in higher resolutions but I’ve heard controls are wonky, not customizable, and that it feels like a clumsy port.


During the Ubidays 2008 conference it was announced that work begun on Beyond Good & Evil 2. Although currently in development, there is no word on when it will be released. No news about a release date after more than 2 years of development lends itself to vaporware, but we all saw how that turned out with Duke Nukem Forever.