Tuesday, October 15, 2013

Watch Dogs delayed to spring 2014

Ubisoft announced the delay of Watch Dogs, its open-world game set in Chicago, to spring 2014 today on their blog. When it was first shown at Ubisoft’s E3 2012 press conference, Watch Dogs was synonymous with next-gen, heading the charge of the new comes that are now less than a month away.

“Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.”

According to the post, Ubisoft is using the extra time on polish to closer deliver on their desired quality.

“We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”

Watch Dogs was originally slated to release on November 19 for the Xbox 360, PlayStation 3, Wii U, and PC with Xbox One and PlayStation 4 version launching alongside those consoles. It will now release sometime in spring of 2014. The push to spring leaves November 19 open to Need for Speed: Rivals and the PC version of Assassin’s Creed 4: Black Flag.

Wednesday, October 2, 2013

Superpowers are the glue that holds Saints Row IV together

On paper, Saints Row 4 shouldn’t work.

Originally conceived as an expansion to Saints Row The Third, it takes place in the same city, reuses some of the same jokes and gags, and has some of the same tired activities. But with a different premise, the introduction of new characters, and a varied narrative, Saints Row 4 feels like one whole cohesive game wrapped around the concept of superpowers.

Monday, September 16, 2013

Marvel Heroes is finally ready for you to play

When Marvel Heroes launched back in June, it had the same predicament as most MMOs when released. It was done and out of beta, but barebones. It lacked any features and systems that made players want to play beyond just the story. Gazillion Entertainment took that starting point and ran with it, growing and adding more in the months since to now finally make Marvel Heroes feel like a complete game.

Tuesday, August 27, 2013

Gone Home review - connecting the dots

If you have any interest in playing Gone Home, don’t read past this paragraph. Just go buy it and play it. It’s best played blind, without any pretense knowledge, and gives you an experience that can’t be replicated in movies, books, or other mediums.

It is 1:15 AM on June 7, 1995. You are Katie Greenbriar, just coming home on a dark rainy night from a year traveling through Europe. You arrive at the house, but no one is home. There is a mysterious and ominous sounding note on the door. Where is everyone?

Sunday, August 25, 2013

Gamescom Batman: Arkham Origns trailer introduces Firefly

Warner Bros. Montreal showed off a new trailer for Batman: Arkham Origins at Gamescom, introducing one of the newest of the eight assassins to threaten Gotham on Christmas Eve. Firefly joins the list, which already includes Deathstroke, Deadshot, Bane, and Copperhead. However, those aren’t the only villains who appear, with the Joker playing a significant part, and if you’re careful, you can see the Penguin appearing briefing in the trailer. Batman: Arkham Origins releases for the Xbox 360, PlayStation 3, and PC on October 25, with its handheld counterpart, Batman: Arkham Origins Blackgate, coming to the Nintendo 3DS and PlayStation Vita on the same day.

Wednesday, August 21, 2013

The Division coming to PC afterall

After Ubisoft and Massive Entertainment unveiled The Division at E3 this year, PC players wanted to take part. A petition asking for a PC version amassed over 140,000 signatures, and this week at Gamescom Ubisoft announced The Division will indeed come to the PC. “I’m very pleased to announce that the game will be available on PC,” executive producer Fredrik Rundqvist said, “Massive Entertainment has its roots in PC development with titles like Ground Control and World in Conflict. You can be certain that we will provide you with a first-rate PC experience.” It's unknown if the delay in announcement will reflect onto release with the PC version coming later after the console versions, similar to the Assassin's Creed series, but PC players should be happy knowing their collective voices were heard. The Division is slated to release late 2014 on the Xbox One, PlayStation 4, and PC.

Prepare for new Titanfall gameplay demo from Gamescom

Respawn unveiled a new Titanfall video showcasing multiplayer gameplay during EA's Gamescom press conference. The video plays out like a singleplayer campaign mission, tasking the player with defending a pilot named Barker from capture. We follow a single soldier from ground, to titan, to air on a map called Angel City in an attrition mode gametype. The video also shows the epilogue of the match as the pilot escapes to the evac ship after defeat. It will be intriguing to see how this match might play from the opposing team, showing what a victory entails. Titanfall is coming exclusively to the Xbox One, Xbox 360, and PC sometime in spring 2014.

Tuesday, August 20, 2013

PlayStation 4 to release on November 15 in US

Sony announced today at their Gamescom press conference the PlayStation 4 will be available starting November 15 in the North America and November 29 for Europe. President and CEO of Sony Computer Entertainment Andrew House said, “The response that we have received has been nothing short of incredible. You’ve made it clear that you’re excited about this platform with more than one million preorders already worldwide.”

In addition, Sony detailed the 32 countries the PlayStation 4 will launch on November 29 along with the UK, including Australia, New Zealand, Russia, and Latin America.

The PlayStation 4 will launch at $399 in North America, and €399 and £349 in Europe.

Monday, August 19, 2013

Papers, Please review – a lesson in bureaucracy

Every day I do the same thing. I wake up and walk to work at the edge of Arstotzka, where the border has finally re-opened after six years of war with neighboring nation Kolechia. I should feel lucky. Thanks to the labor lottery, my family and I have a place to live, and I have a job to support them. It’s not a luxurious position, but I can help keep the borders safe by detaining criminals, denying foreigners with forged papers, or identifying terrorists. Glory to Arstotzka!

Friday, August 16, 2013

2013 Fall release schedule

Games are releasing again. The summer drought of games started near the beginning of June and starting next week, games will figuratively start hitting shelves again. The fall schedule always seems to start fast and furious, but unlike 2012 where there was a constant stream of new games almost every week, 2013 appears staggered. This makes sense, though, as Microsoft and Sony have yet to confirm dates for the Xbox One and PlayStation 4, leaving these gaps in releases for console releases and launch line-up games leading up to Thanksgiving and Black Friday. This list covers the majority of games I’m looking forward to with a few exceptions, like games that are console exclusives, such as Grand Theft Auto V, and games that don’t have a release date yet, such as Metal Gear Rising: Revengeance for the PC.

August 20
Saints Row IV
Splinter Cell: Blacklist
The Bureau: XCOM Declassified

August 28
Brothers: A Tale of Two Sons

September 3
Rayman Legends

September 10
Amnesia: A Machine for Pigs

October 25
Batman: Arkham Origins

October 29
Battlefield 4

November 5
Call of Duty: Ghosts

November 12
XCOM: Enemy Within Injustice: Gods Among Us

November 19
Assassin’s Creed IV: Black Flag
Need for Speed: Rivals