Showing posts with label titanfall. Show all posts
Showing posts with label titanfall. Show all posts

Wednesday, August 21, 2013

Prepare for new Titanfall gameplay demo from Gamescom

Respawn unveiled a new Titanfall video showcasing multiplayer gameplay during EA's Gamescom press conference. The video plays out like a singleplayer campaign mission, tasking the player with defending a pilot named Barker from capture. We follow a single soldier from ground, to titan, to air on a map called Angel City in an attrition mode gametype. The video also shows the epilogue of the match as the pilot escapes to the evac ship after defeat. It will be intriguing to see how this match might play from the opposing team, showing what a victory entails. Titanfall is coming exclusively to the Xbox One, Xbox 360, and PC sometime in spring 2014.

Wednesday, June 12, 2013

Titanfall drops in at this year's E3

Nearly three years after its formation by former Infinity Ward founders Jason West and Vince Zampella, Respawn Entertainment finally unveiled their game, Titanfall, as the exclamation point on Microsoft’s E3 press conference. Titanfall is first-person shooter featuring a hybrid gameplay mix of on foot pilots and mechs called Titans. Despite being multiplayer only, the game aims to blend fast-paced round-based multiplayer with the cinematic singleplayer aspect of modern shooters. Built on the Source engine, Titanfall is designed to offload physics calculations and AI to servers, making matches run smoother and faster on consoles. You can see the full reveal trailer showcasing more of the story of Titanfall below. Scheduled for release in spring 2014, Titanfall will be exclusive for the Xbox One, Xbox 360, and PC.