Monday, August 1, 2011

Back to the Future: The Game Wrap-Up Review

With all five of the Back to the Future: The Game episodes now released, we can take a look back to see how well this addition to the Back to the Future franchise fits with the films, as well as some of its high and low points.

Tuesday, July 26, 2011

Back to the Future: OUTATIME Review


Back to the Future: Episode 4 – Double Visions
Developer: Telltale Games
Publisher: Telltale Games
Genre: Point-and-Click Adventure
ESRB Rating: T for Teen
Platforms: PC, Mac, iPad, and PlayStation 3

This is it. We finally have the last episode of the five-episode season of Back to the Future: The Game. If you don’t already know by this point, Back to the Future: The Game is developed by Telltale Games as a point-and-click adventure game. You control Marty McFly as he travels back in time to save Doc Brown and fixes any problems along the way that may alter the future.

Tuesday, July 12, 2011

E3 2011: Need for Speed: The Run competes with itself for your attention

Need for Speed: The Run is a departure from the recent Need for Speed titles Hot Pursuit and Shift series. Being developed by Black Box, who also worked on Underground, Most Wanted, Carbon, and Undercover. It’s a return to a more story-driven form. "One of the things we knew we wanted to do for this game was to provide more a blockbuster, action/driving kind of experience – more than just a traditional racing experience," said executive producer Jason DeLong. In between those blockbuster driving experiences, you’ll spend time out of the car on your own two feet. For the first time in the Need for Speed franchise, you’ll feel the need for speed without using a steering wheel.

Monday, July 11, 2011

Back to the Future: Double Visions Review


Back to the Future: Episode 4 – Double Visions
Developer: Telltale Games
Publisher: Telltale Games
Genre: Point-and-Click Adventure
ESRB Rating: T for Teen
Platforms: PC, Mac, iPad, and PlayStation 3

It was December 2010 when the first episode to Back to the Future: The Game released. Five months later, the fourth episode, Double Visions, is available. At the end of Citizen Brown, Marty was captured by Edna Strickland after finally convincing Doc to fix the time machine and head back to the 1930s. Episode four picks up immediately after, starting with your escape with help from Jennifer Parker. Meanwhile, Edna tries to use Doc’s mind-reading machine from the first film (now a brain-washing machine in this timeline) to reprogram her husband back into Citizen Brown. Marty frees Doc and they travel back to the 1930s for the third since It’s About Time, a few months after young Emmett Brown started dating Edna Strickland. The majority of the episode is spent finding a way to douse Edna and Emmett’s relationship, and reignite Emmett’s love for science.

Friday, July 8, 2011

Transformers: Dark of the Moon Review

Transformers: Dark of the Moon released over a week ago. If you plan on seeing it, chances are you have done so already. If you haven’t, you might be wondering if it’s worth your money and time after the abyssal previous movie, Transformers: Revenge of the Fallen.

Tuesday, June 28, 2011

In the eyes of the law, Mortal Kombat and the Divine Comedy are equal

Yesterday was a landmark day for the videogames industry. In a 7-2 vote, the Supreme Court struck down the 2005 California law that would make selling violent videogames to minors a criminal offense, effectively putting videogames on the same level as pornography.

Monday, June 27, 2011

L.A. Noire Coming to PC with Increased Fidelity and 3D Support

Good news for those of you who wanted to play L.A. Noire on the PC. Rockstar Games announced last Friday that its recently released detective adventure game, previous released only for the Xbox 360 and PlayStation 3, will coming to PC this fall.

In a blog post on their official website, Rockstar stated the PC version of L.A. Noire will be developed by Rockstar Leeds and is built to run on a wide range of PCs. Specific feature additions include keyboard mapping and gamepad support. The game will also receive a graphical improvement (probably through the ability to increase resolution) and 3D support.

Originally developed by Team Bondi, L.A. Noire tells the story of Detective Cole Phelps, a World War II hero rising through the ranks of the LAPD in a simulated 1947 Los Angeles.

Monday, June 20, 2011

E3 2011: What we know about Telltale’s The Walking Dead

Telltale Games had a smaller presence at E3 than I hoped, with their meeting room situated in the Concourse Hall between West and South Hall. But if you watched AMC’s The Walking Dead television series, you know what game they promoted from the image above.

Don’t take that to mean the game will follow the storyline of the Frank Darabout-produced series, though. Telltale’s Senior Director of Marketing Richard Iggo stated simply, “We see Kirkman’s work as canon.” Robert Kirkman is the writer of the "The Walking Dead" comic, which the show is based on.

Wednesday, June 15, 2011

E3 2011: Microsoft, Sony, and Nintendo

The main attraction at E3 is the show floor, where companies show off their newest games, technology, and peripherals. But before the doors open, the big three take the stage at their press conferences to announce their new products and services, and unveil the future of gaming.

Friday, June 3, 2011

New Trailer for Tomb Raider, Coming 2012

GTTV unveiled a new CGI trailer last night on Spike TV for the Square Enix published and Crystal Dynamics developed Tomb Raider. In this reboot of the Tomb Raider franchise, a young Lara Croft is the sole-survivor of a ship wrecked on a lost island, where she must survive the torture of isolation with no means of communication. Tomb Raider is schedule for a fall 2012 release for the Xbox 360, PlayStation 3, and PC.