I love being a PC gamer. The number of reasons why PC gaming is superb is more than just a handful, as opposed to what console gamers might suggest. Mouse and keyboard support is the most precise control on any system. The ability to switch DPI on the fly for sniping is invaluable. An analog stick on a controller just doesn’t match. High resolutions and true HD gaming are a standard for the PC. While consoles of this generation are just now approaching 1080p, resolutions of 1280x1024 and higher have been a staple of PC gaming since the early 2000s. The fact that resolutions range as high as 2560x1440 nowadays shows how far ahead PC gaming is in terms of computing power and graphics. The modding community is a strong sub-culture in PC gaming. Fans of many games have taken their existing architecture and used them to create new maps, weapons, items, or entire new games. Counter-Strike originally started as a mod for Half-Life, and it grew into a full fledge title. The number of mods that can be found for Unreal, Quake, Half-Life, Left 4 Dead, StarCraft, Fallout, and many more games show that while the shelf-life of a title is finite, the modding community can extend it’s prevalence to near infinite.Thursday, November 11, 2010
Sometimes I wish I was a Console Gamer
I love being a PC gamer. The number of reasons why PC gaming is superb is more than just a handful, as opposed to what console gamers might suggest. Mouse and keyboard support is the most precise control on any system. The ability to switch DPI on the fly for sniping is invaluable. An analog stick on a controller just doesn’t match. High resolutions and true HD gaming are a standard for the PC. While consoles of this generation are just now approaching 1080p, resolutions of 1280x1024 and higher have been a staple of PC gaming since the early 2000s. The fact that resolutions range as high as 2560x1440 nowadays shows how far ahead PC gaming is in terms of computing power and graphics. The modding community is a strong sub-culture in PC gaming. Fans of many games have taken their existing architecture and used them to create new maps, weapons, items, or entire new games. Counter-Strike originally started as a mod for Half-Life, and it grew into a full fledge title. The number of mods that can be found for Unreal, Quake, Half-Life, Left 4 Dead, StarCraft, Fallout, and many more games show that while the shelf-life of a title is finite, the modding community can extend it’s prevalence to near infinite.Wednesday, November 3, 2010
The Best Parts
So after pouring over the 72-page transcript of yesterday’s Supreme Court case of Schwarzenegger v. EMA, a couple of things surprised me. As much as I’ve feared what could be a worst-possible-situation, the Justices seemed to hover on the side of reason and common sense rather than protectionism. The Justices also seemed to be much more familiar with the games industry and the games within than the California lawyers were. Over the course of the hour proceedings, it showed that some of the briefs filed by organizations, such as the ECA, did have a favorable effect for the case. I wanted to highlight a couple of quotes that I think standout and sum up the oral arguments. These are direct quotes taken from the case transcript which can be found here.
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Tuesday, November 2, 2010
New Firefall Trailer Shows the Future of Free-to-Play
A new trailer was released earlier today for the upcoming free-to-play game Firefall, which was first revealed during PAX 2010 back in September. Developed by Red 5 Studios (awesome name for a development house), the game is a combination MMO persistence with FPS features. Red 5 Studios was founded by Mark Kern, former World of Warcraft team lead back in 2005. While not much is known about gameplay, Red 5 has said that the game will feature, “large, open-world cooperative campaign that can be shared with hundreds of other players as well as a competitive multiplayer component that incorporates things like ladders, tournaments, clans and leagues.” The art style is similar to that of the hit game Borderlands, using a mixture of cell-shading and stylized art to create a feeling one might find in comic books. While the free-to-play in past has been overrun with second-rate games, the trend has shown that AAA titles can use the same business model, and Firefall is just another example of this.Firefall will be available for PC sometime during the fourth quarter of 2011.
Thursday, October 28, 2010
Not Everything Needs Multiplayer
Multiplayer is a strong feature on games and consoles since its first inception on the Sega Dreamcast back in 1999. As the console generations have matured and grown, multiplayer had a foothold on the generation as a way of bringing together gamers over long distances to play their favorite games together. Halo and the Call of Duty franchises are at the forefront of multiplayer games. The wide-spread popularity and the polished and refined gameplay helped keep these games among the top played games online. So when other game companies see the kind of numbers these multiplayer franchises are getting, they want a piece of the pie as well.
Wednesday, October 27, 2010
BlizzCon 2010: Recap and Impressions
After my week from hell, I was so happy to get away for a weekend and head down to Anaheim for this year’s Blizzcon. In case you live with earmuffs and blinders on, Blizzcon is an annual convention held by Blizzard Entertainment to celebrate their games and fans. Some of the biggest names in gaming are created by Blizzard, specifically their main three franchises, Warcraft, Starcraft, and Diablo.
Thursday, October 21, 2010
My Busiest Week Ever
This is going to be a small update since I still have to pack and get things in order. My midterms were this week and I swear I’ve never been more stressed in at least the last five years. However, that’s all done and now I have the weekend to look forward to. Yes, I’ll be heading to BlizzCon in Anaheim, CA. BlizzCon is an annual convention for fans of games created by Blizzard Entertainment. This includes World of Warcraft, Starcraft, and Diablo. I will be posting daily updates on what’s happening on both my Twitter and Facebook, so be sure to keep those bookmarked. If you have any questions you want me to ask, feel free to send those along too. This is a great way to end a really heinous week.
Monday, October 18, 2010
Heaven, Hell, and Everything in Between
Ah what a week it has been. This post will be a little less journalistic than my others and more of covering what I’ve been playing lately. This post was supposed to be up last week but one of the topics here will explain why it’s up today instead.
Tuesday, October 12, 2010
New Call of Duty: Black Ops Singleplayer Trailer is Intense
When you think of the Call of Duty franchise the first thing that pops in many people's head is multiplayer. So much so that the same logic is being applied to the new Medal of Honor, which released today. Multiplayer has been a huge feature for the series since its inception and it shows no sign of stopping with the introduction of Call of Duty points and wager matches in Call of Duty: Black Ops. Singleplayer, on the other hand, has had more of a throw away feel to it. Many of the narratives told in Call of Duty games are derivative, short, and don’t have much impact on the game as a whole. However, with Call of Duty: Black Ops, this may change. Treyarch released a singleplayer trailer last night and it shows a heavy focus on secrecy, deception, and playing the lone wolf in missions that have been stricken from the record. Call of Duty: Black Ops will be available for Xbox 360, PlayStation 3, PC, Nintendo Wii, and DS on November 9, 2010.
Monday, October 11, 2010
New Batman: Arkham City Screenshots are Gorgeous
New York Comic-Con just finished up this weekend and Rocksteady, the developer working on the upcoming sequel to the 2009 game of the year Batman: Arkham Asylum, released some screenshots detailing Gotham City and its environments. Due sometime in 2011, Batman: Arkham City will take place outside of the Asylum (though in what capacity is unknown) and will feature the talent of Kevin Conroy as Batman and Mark Hamill’s final performance as the Joker. Other characters appearing include Mr. Freeze, Talia al Ghul, Two-Face, Catwoman, and Harley Quinn.
Friday, October 8, 2010
Call of Duty: Black Ops Outsells Modern Warfare 2 in Pre-Orders, and in 3D
In November 2009, Call of Duty: Modern Warfare 2, developed by the now shell of its former self Infinity Ward, set the pre-order record by selling nearly 3 million copies before its release. Day one says reached almost 5 million between the US and UK, generating $310 million in revenue and making it the biggest entertainment launch in history. The game went on to sell over 20 million copies worldwide and amass over $1 billion in sales.But that was so last year. The newest iteration of the annualized Call of Duty franchise, Black Ops, is already shaping up to break records set by last year’s model. GameStop’s Senior Vice President of Merchandising Bob McKenzie told Gamasutra that the game is looking to overtake where Modern Warfare 2 was last year.
“GameStop is tracking to all-time, record reservations on Call of Duty: Black Ops. We are ahead of where we were with Call of Duty: Modern Warfare 2 last year, which previously set the industry standard.”
Treyarch, who is developing Black Ops, also announced this week that game would ship with support for stereoscopic 3D for all platforms. VG247 had a first hand experience with the 3D enabled version, which you can read about here. A 3D TV and 3D glasses are still required, but it is a nice gesture for early adopters who have already invested in 3D technology for the home.
I haven’t played a Call of Duty game since 2003 when the first one was released, so I’ll be picking up Black Ops, though I’m not sure how close it will come to actually breaking Modern Warfare 2’s record-setting sales. EA’s reboot of the Medal of Honor franchise, being released on October 12, is sure to take some of Black Ops’ potential customers, but Call of Duty: Black Ops will surely reach high sales numbers. Whether those numbers actually beat Modern Warfare 2’s in the short or long term, is a toss-up.
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