Sledgehammer Games is finally getting their hand in the Call of Duty series this year with Call of Duty: Advanced Warfare. As the name implies, the setting is pushed into the future to 2054 where exoskeletons, hover bikes, drones, and jetpacks are all part of your arsenal. The gameplay trailer, titled Induction, debuted at the Microsoft E3 conference and highlights the new engine designed specifically for current-generation consoles, while High Moon Studios is working on the previous-generation versions. Call of Duty: Advanced Warfare will release for the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on November 4.
Tuesday, June 10, 2014
Monday, February 18, 2013
Bungie’s Destiny: The more things change, the more they stay the same
Over the weekend, Bungie unveiled their upcoming ‘shared-world’ first-person shooter, Destiny. Set among the Earth’s solar system, players will become Knights and Guardians, empowered by The Traveler, a mysterious white orb hovering above the Earth’s last city, to discover what caused the genocide of our species, and who or what is The Traveler. Destiny aims to marry emergent gameplay of an MMO with a persistent first-person shooter, giving players a world that lives and breathes even when they’re not playing. Designed to span over the next 10 years, Destiny will give players a reason to keep coming back as new content and expansions are developed and released, without the need for a subscription fee.
And that’s about all we know about Destiny. Despite the press event held at their headquarters in Bellevue, Wash., Bungie showed little to no gameplay, offering only a high-level look at it through concept art, the engine, in-game models, and music. The assets released thus far have are all concept art shown at the event, with small snippets of gameplay in a video documentary explaining the ideas of Destiny. At one point during the event, they showed a reel not of gameplay, but the reactions of play-testers encountering the emergent gameplay that comes with the MMO design. If testers are involved, Destiny must already be in some sort of playable state, so it begs the question of why Bungie showed things like concept art, but no gameplay.
That’s not to say they can’t pull it off. Bungie did learn how to adapt for consoles with Halo, making it the standard for console first-person shooters. But Destiny is much more ambitious game, both technically and narratively. Without more information like what gameplay is like, how classes work, how multiplayer will work, when it’s coming out, and how it will sustain itself over the next 10 years, I remain skeptical. It’s another reminder that things like CG trailers and early announcements are less relevant.
Destiny is destined for the Xbox 360 and PlayStation 3 sometime in 2014, along other future consoles. Bungie didn’t come out and say it, but expect to see Destiny on the next Xbox and PlayStation. They made no mention of a PC version, but COO Peter Parsons said to Eurogamer, “We would absolutely love to be on the PC. If you talk to the people upstairs, we play it on all platforms. So, stay tuned.” While that sounds promising, I’m not holding my breath. Bungie co-founder and Destiny project director Jason Jones noted, “We've learned a bunch of lessons from MMOs and Facebook games… but Destiny is a console shooter.”
Tuesday, January 15, 2013
Finding a good home for THQ's games
Look, there’s a reason I would be a terrible analyst. THQ is done. After filing for Chapter 11 bankruptcy at the end of last year in an attempt to sell the company to Clearlake Capital Group for $60 million, the judge governing over the filing sided instead with a group of creditors and US trustees. They objected to the sale, claiming the 30-day window was not long enough to provide other companies a chance to offer a bid. The result means THQ will be auctioned off piece by piece next week on January 22. Whether that means by franchise, studio, or both is unknown.
Tuesday, May 1, 2012
Call of Duty: Black Ops II official for November 13 release
Tuesday, November 8, 2011
Five things players should know about Call of Duty Elite for Modern Warfare 3
As players lined up last night to pick-up the eighth game in the Call of Duty franchise, Call of Duty: Modern Warfare 3, another Call of Duty product was launched in tandem. Call of Duty Elite, developed by Beachhead Studios and unveiled in full at Call of Duty XP earlier this year, is launching as a platform for Call of Duty players to find new friends and new ways to play. Here are just some of the ways players can use Call of Duty Elite to improve their game.
Wednesday, August 17, 2011
Modern Warfare 3 will use dedicated servers for PC
The history of servers in Modern Warfare is a storied one. Call of Duty 4: Modern Warfare introduced dedicated servers for the first time in the series, offering players a chance to play on reliable and privatized servers. But with the ability to customize your own games also came the ability to hack and cheat. To counter this, Infinity Ward introduced IWNet for Modern Warfare 2, allowing players to jump on and find a game with console-style matchmaking. The loss of customization and lag brought on by host migration led to complaints and boycotts for some.
With Modern Warfare 3, Activision is returning to dedicated servers allowing players to set and enforce their own rules. Activision does have concerns that the openness of dedicated servers could conflict with their upcoming social network Call of Duty Elite. Their plans for official contests with big prizes may conflict when dealing with players who create rule-sets with the intent to go around the rules and gain an advantage over other players.
Call of Duty: Modern Warfare 3 is set to launch on November 8 for the Xbox 360, PlayStation 3, and PC.
Tuesday, May 31, 2011
COD Elite to Enhance Current Multi-Player with Clans, Leaderboards, Stat Tracking, and more
Launching day-in-day with Call of Duty: Modern Warfare 3, Elite will allow you to track stats, form officially supported groups and clans, and compete for prizes across multiple Call of Duty games.
Monday, May 23, 2011
Prepare for War with Modern Warfare 3
Monday, May 16, 2011
Modern Warfare 3 Rumored For This November
Monday, May 9, 2011
Diablo III Beta Coming This Year
Morhaime said during the call that the Diablo III beta will begin in Q3 of this year, meaning sometime before September 30. "We began internal, company-wide testing this week," he said, "The game looks great, and we're currently targeting a Q3 launch for external beta testing. The development team is working hard to try and launch Diablo III this year." He concluded by reinforcing Blizzard's mantra of not committing to release dates, "We will not compromise the quality of the game in order to hit a window."
Blizzard confirmed later in a post that Q3 refers to calendar year, not fiscal. "The 3rd quarter reference in the earning’s call today was a calendar quarter, meaning that we’re aiming to launch the Diablo III beta between July 1st and September 30th.
Diablo III is in active development and no release date has been announced yet. Speculation currently places it for a Q4 of 2011 or Q1 of 2012 release."
Tuesday, April 5, 2011
More Black Ops Coming in May
Wednesday, February 9, 2011
Today in Gaming
Fox News posted an article yesterday asking, “Is Bulletstorm the Worst Video Game in the World?” They quoted several psychologists talking about the game’s violence and its effect on younger audiences, even though clinical studies have been inconclusive. One psychologist was even quoted as saying, “The increase in rapes can be attributed in large part to the playing out of [sexual] scenes in video games.” However, according to the National Crime Victimization Survey, the per-capita victimization rate of rape has declined from about 2.4 per 1000 people in 1980 to about 0.4 per 1000 people, a decline of about 85%. Beyond the fact that their statements are false, Rock, Paper, Shotgun reached out to the three psychologists for follow-up statements, but only heard back from one. Billy Pidgeon, a video game analyst with M2 Research, was quoted as saying, “Games without sufficient quality of gameplay -- games that include highly objectionable violent or sexual content -- often pump up the level of this kind of content to gain media attention. This tactic typically fails, as can be seen in the poor sales performance of titles such as BMX XXX and Postal,” but that’s only about a quarter of what was actually said, check out the rest here. Bulletstorm follows all of the ESRB’s guidelines for both gameplay and marketing and to be labeled as worst game in the world by Fox will only help in its promotion. Keep up the good work Electronic Arts, Epic Games, and People Can Fly. Bulletstorm will be available for the Xbox 360, PlayStation 3, and PC on February 22.
Thursday, January 20, 2011
They’re Coming Out of the Walls
This whole Infinity Ward v. Activision suit is really getting out of hand. New information seems to be coming from everywhere about who schemed with who. After filing a motion last month to amend its countersuit against Vince Zampella and Jason Wast, former heads of Infinity Ward and now founders of Respawn Entertainment, Activision let loose a bevy of documents today that could prove EA’s indirect involvement in the whole debacle.