Monday, November 5, 2012

Diary of an Assassin – Third Entry

I can see why people often recommend starting with Assassin’s Creed 2.

First off, Ezio is a much more likable character than Altair. He’s charming, humorous, less dogmatic, and unafraid to show the spectrum of emotions. The cities feel more vibrant and colorful thanks to the renaissance backdrop, and the narrative is more expansive with less repetition. Lastly, and I believe this may be appreciated more now than when it first released, the music is amazing. While Jesper Kyd has a resume of composing music for games starting back in 1989, I don’t think his talent was as highly regarded as it is until his work on Assassin’s Creed 2. Like the themes from other game themes including Battlefield, Mass Effect, and Uncharted, the Assassin’s Creed theme will be one I remember for years.

However, I believe starting with Assassin’s Creed 2 depreciates its value. The Twitter pitch is everything is better; combat is smoother and gives more control, climbing up buildings is faster and traversal on rooftops is even more fluid, and the story is interesting enough to make you actually want to learn more about the characters. Skipping the first game and jumping directly into Assassin’s Creed 2 doesn’t give the player a position to see the leaps and bounds of change, both literally and figuratively. Assassin’s Creed may be a repetitive game, but it will give you a much bigger appreciation of the things added and changed in Assassin’s Creed 2.

And without rehashing what’s already been said about the ending, it is indeed spine-chilling when Minerva looks directly at the camera and utters the name Desmond.

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