Monday, December 20, 2010

It’s a Christmas Miracle

The Holiday Steam Sale just went live today, and I don’t think its hyperbole to say that every single game is on sale. The sale runs until January 2nd, but you can find new daily deals each day. Here is a list of today’s featured games:

Wednesday, November 17, 2010

2010 VGA Picks



The list of nominations for this year’s Spike Video Game Awards was released today. After going through the list, it really reminds me of how much of a great year in gaming its been. While there are some obscure nominations (Danica Patrick as Herself in Blur for "Best Performance by Human Female”), generally all the nominations I agree with. So while these might not become actually winners, they are who I would choose.

Thursday, November 11, 2010

Sometimes I wish I was a Console Gamer

I love being a PC gamer. The number of reasons why PC gaming is superb is more than just a handful, as opposed to what console gamers might suggest. Mouse and keyboard support is the most precise control on any system. The ability to switch DPI on the fly for sniping is invaluable. An analog stick on a controller just doesn’t match. High resolutions and true HD gaming are a standard for the PC. While consoles of this generation are just now approaching 1080p, resolutions of 1280x1024 and higher have been a staple of PC gaming since the early 2000s. The fact that resolutions range as high as 2560x1440 nowadays shows how far ahead PC gaming is in terms of computing power and graphics. The modding community is a strong sub-culture in PC gaming. Fans of many games have taken their existing architecture and used them to create new maps, weapons, items, or entire new games. Counter-Strike originally started as a mod for Half-Life, and it grew into a full fledge title. The number of mods that can be found for Unreal, Quake, Half-Life, Left 4 Dead, StarCraft, Fallout, and many more games show that while the shelf-life of a title is finite, the modding community can extend it’s prevalence to near infinite.

Wednesday, November 3, 2010

The Best Parts

So after pouring over the 72-page transcript of yesterday’s Supreme Court case of Schwarzenegger v. EMA, a couple of things surprised me. As much as I’ve feared what could be a worst-possible-situation, the Justices seemed to hover on the side of reason and common sense rather than protectionism. The Justices also seemed to be much more familiar with the games industry and the games within than the California lawyers were. Over the course of the hour proceedings, it showed that some of the briefs filed by organizations, such as the ECA, did have a favorable effect for the case. I wanted to highlight a couple of quotes that I think standout and sum up the oral arguments. These are direct quotes taken from the case transcript which can be found here.

Tuesday, November 2, 2010

New Firefall Trailer Shows the Future of Free-to-Play

A new trailer was released earlier today for the upcoming free-to-play game Firefall, which was first revealed during PAX 2010 back in September. Developed by Red 5 Studios (awesome name for a development house), the game is a combination MMO persistence with FPS features. Red 5 Studios was founded by Mark Kern, former World of Warcraft team lead back in 2005. While not much is known about gameplay, Red 5 has said that the game will feature, “large, open-world cooperative campaign that can be shared with hundreds of other players as well as a competitive multiplayer component that incorporates things like ladders, tournaments, clans and leagues.” The art style is similar to that of the hit game Borderlands, using a mixture of cell-shading and stylized art to create a feeling one might find in comic books. While the free-to-play in past has been overrun with second-rate games, the trend has shown that AAA titles can use the same business model, and Firefall is just another example of this.Firefall will be available for PC sometime during the fourth quarter of 2011.

Thursday, October 28, 2010

Not Everything Needs Multiplayer

Multiplayer is a strong feature on games and consoles since its first inception on the Sega Dreamcast back in 1999. As the console generations have matured and grown, multiplayer had a foothold on the generation as a way of bringing together gamers over long distances to play their favorite games together. Halo and the Call of Duty franchises are at the forefront of multiplayer games. The wide-spread popularity and the polished and refined gameplay helped keep these games among the top played games online. So when other game companies see the kind of numbers these multiplayer franchises are getting, they want a piece of the pie as well.

Wednesday, October 27, 2010

BlizzCon 2010: Recap and Impressions

After my week from hell, I was so happy to get away for a weekend and head down to Anaheim for this year’s Blizzcon. In case you live with earmuffs and blinders on, Blizzcon is an annual convention held by Blizzard Entertainment to celebrate their games and fans. Some of the biggest names in gaming are created by Blizzard, specifically their main three franchises, Warcraft, Starcraft, and Diablo.

Thursday, October 21, 2010

My Busiest Week Ever

This is going to be a small update since I still have to pack and get things in order. My midterms were this week and I swear I’ve never been more stressed in at least the last five years. However, that’s all done and now I have the weekend to look forward to. Yes, I’ll be heading to BlizzCon in Anaheim, CA. BlizzCon is an annual convention for fans of games created by Blizzard Entertainment. This includes World of Warcraft, Starcraft, and Diablo. I will be posting daily updates on what’s happening on both my Twitter and Facebook, so be sure to keep those bookmarked. If you have any questions you want me to ask, feel free to send those along too. This is a great way to end a really heinous week.

Monday, October 18, 2010

Heaven, Hell, and Everything in Between

Ah what a week it has been. This post will be a little less journalistic than my others and more of covering what I’ve been playing lately. This post was supposed to be up last week but one of the topics here will explain why it’s up today instead.

Tuesday, October 12, 2010

New Call of Duty: Black Ops Singleplayer Trailer is Intense

When you think of the Call of Duty franchise the first thing that pops in many people's head is multiplayer. So much so that the same logic is being applied to the new Medal of Honor, which released today. Multiplayer has been a huge feature for the series since its inception and it shows no sign of stopping with the introduction of Call of Duty points and wager matches in Call of Duty: Black Ops. Singleplayer, on the other hand, has had more of a throw away feel to it. Many of the narratives told in Call of Duty games are derivative, short, and don’t have much impact on the game as a whole. However, with Call of Duty: Black Ops, this may change. Treyarch released a singleplayer trailer last night and it shows a heavy focus on secrecy, deception, and playing the lone wolf in missions that have been stricken from the record. Call of Duty: Black Ops will be available for Xbox 360, PlayStation 3, PC, Nintendo Wii, and DS on November 9, 2010.