Wednesday, October 24, 2012

Dragon Age 3 and the case of the missing platform

More than a month after their initial announcement, BioWare revealed some more details about Dragon Age 3: Inquisition over the weekend at Edmonton Comic and Entertainment Expo. David Gaider will return as lead writer for the game as players take control of a human character once again. Whether that human character will be Hawke, the grey warden, or someone new is unknown.

BioWare wants this to be the biggest Dragon Age yet, with a deeper focus on customization than Origins had for both your character and your followers. Players will be able to take control of a castle as seen in the concept art above. When BioWare talked about scope, they pointed out one dungeon in Dragon Age 3 is bigger than all of the dugneons in Dragon Age 2. They are also exploring technology to allow players to import their saves from previous games without actually transferring the save data.

Despite all this, BioWare was quiet on which platforms the game will appear. Dragon Age 3: Inquisition will be the first BioWare game to run on Frostbite 2, the same engine that’s powered Battlefield 3, Need for Speed The Run, and the recently released Medal of Honor: Warfighter. With a tentative release date of fall 2013, it’s almost a forgone conclusion we’ll see Inquisition on the PC and next-generation consoles, especially to take advantage of the Frostbite 2 engine that stumbles on current gen systems. However, with more than 130 million consoles in total, I’d be surprised if there wasn’t an Xbox 360 and PlayStation 3 version as well.

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